//
//  Game.h
//  SportsApp
//
//  Created by Stephen Wiens on 2012-11-13.
//

#import <Foundation/Foundation.h>

@interface Game : NSObject
{
    //@"date,team,o:team,%@:number,%@:points,%@:goals,%@:assists,%@:position,%@:penalty minutes,%@:plus minus,%@:power play goals,%@:shots on goal@%@:p:points>=0"
    NSString *date;//date
    NSString *team;//team
    NSString *Opponent;//o:team
    int points;//points
    int goals;//goals
    int PM;//plus minus
    int PPG;//power play goals
    int assists;//assists
    int PIM;//penalty minutes
    int SOG;//shots on goal
}

-(id)CreateGame:(NSString *)thedate Andteam:(NSString *)theteam Andopponent:(NSString *)theopponent Andpoints:(int)thepoints Andgoals:(int)thegoals Andassists:(int)theassists AndPIM:(int)thePIM Andplus_minus:(int)theplus_minus Andpowerplay:(int)thepowerplay AndSOG:(int)theSOG;

-(NSString *)getDate;
-(NSString *)getTeam;
-(NSString *)getOpponent;
-(int) getPoints;
-(int) getGoals;
-(int) getAssists;
-(int) getPIM;
-(int) getplus_minus;
-(int) getpowerplay;
-(int) getSOG;
-(void) setDate:(NSString *)thedate;
-(void) setTeam:(NSString *)theteam;
-(void) setOpponent:(NSString *)theOpponent;
-(void) setPoints:(int)thePoints;
-(void) setGoals:(int)theGoals;
-(void) setAssists:(int)theAssists;
-(void) setPIM:(int)thePIM;
-(void) setplus_minus:(int)theplus_minus;
-(void) setpowerplay:(int)thepowerplay;
-(void) setSOG:(int)theSOG;

@end



